Minkata shard news

The Minkata test shard run by OpenUru.org has been updated with some bug fixes that need testing. Here’s rarified’s announcement:

Changes in this update

Game script updates from H’uru team

  • D’Lanor:
    xChatChannelRegion v3.3 – Remove players from private chat channel if they link out
    xKI – Unknown senders of buddy messages are added to the Recents lists
    philBookshelf v1.1 – Hut camera no longer affects others when a player disengages the bookshelf
  • Adam Johnson:
    Fixed Jalak column saving/loading[/list]

Server updates

  • CJkelly1:
    Changed VaultSendNode handling to make the sending player the owner of the noderef.  Also changed the order of the SQL function parameters to match the order in the code.
  • A’moaca’:
    Fix SDL filename comparison to be case independent

New or fixed features that need testing

  • With multiple players in Phil’s Relto, have someone open and close books from the bookshelf.  Other players should not have their “camera”view affected by that player’s actions.
  • Have other players add you as a “buddy”, then send a message to all buddies.  That player should appear in the “recent” KI list.
  • If you have established a private chat channel with others, have one or more of those players link out of the current age.  They should disappear from the chat list and not see any further chat messages to that private channel.
  • Confirm you can save and restore Jalak game states
  • Make sure that the sender of a KI message is properly identified in the recipient’s received message header.
  • See if the DRC vest is available in Phil’s Relto.

As usual, send in bug reports to http://support.openuru.org!

In case you’re wondering, “private chat channels” involve the hood egg rooms.

Quite a few of these will need several players to test. So — consider yourself invited!

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OpenUru Minkata test shard opens

Rarified announced on the OpenUru forums today the opening of the Minkata test shard.

Why is this important? As rarified explains:

The test shard will be the place where programming (and hopefully in the future, content) contributions to open source Uru projects can be experienced by players, and provide an opportunity for players to submit problem reports about those contributions. Exposing changes, fixes, and new features through public use of the shard is an essential step in identifying problems before those contributions are passed back to Cyan for incorporation into the public Myst Online Uru Live: Again game servers.

If you would like to help test things out, rarified outlines how to access the shard.

In another OpenUru post, Mac_Fife describes how to report bugs found on the shard. Two systems are available: JIRA (ultimately the preferred way, but some might find it dauntingly technical) and a far-friendlier support ticket system called Hesk.

I’ve tried out the latter — it is very straightforward to use.

Finally, and in connection with the above, JWPlatt is asking for volunteers:

We need volunteers to review bug reports and feature requests from this basic ticket system, then consolidate support requests into unique issues and enter them into our JIRA tracking system on Foundry. We expect all issue reports to eventually end up submitted as a JIRA issue, even if they do not start there. (For those who are familiar with JIRA, please use it directly to save time and effort.)

Experience with JIRA is a plus. No experience is necessary if you are an independent thinker and eager to learn.

So: some exciting developments and opportunities along the road to open-source MOULa.